Posts Tagged ‘Console’

XNA Game Studio Express released

Tuesday, December 12th, 2006

It’s out. Installed, and joined the Creator’s Club. Compiled and played a few games. This is pretty awesome stuff. I can’t wait to get on writing something, I was thinking about maybe Dice Wars.

Phantasy Star Universe beta – I don’t think I care anymore

Thursday, October 12th, 2006

As per Kotaku, Sega is releasing the open beta for PSO this weekend, which will end on the 18th. WTF? With XBL down on the 17th, that gives people, what, 3 days? That’s not a beta, that’s a marketing campaign. Plus they want 10 bucks a month for the retail product over and above purchase cost. Uh, no thanks. I have enough gaming services to pay for. (WoW, Eve, XBL)

Xbox Live Vision Camera is Windows Compatible

Monday, September 25th, 2006

So I picked up the Xbox Live Vision Camera today, and seeing as how it’s just USB, I plugged it into my laptop to see what would happen. It works! Interestingly enough, a second USB device shows up: “Microsoft Xbox 360 Live Vision Security Method 3″. It doesn’t install any actual driver files, but it definitely recognizes it and goes through a long brouhaha getting it up and running. If you plug it in, let it connect to windows update and everything should work out eventually.

XBLA Poker will be free for 48 hours

Monday, August 21st, 2006

Meant to post this earlier (a LOT earlier), but the next XBLA release, Texas Hold ‘em Poker, will be free for the first 48 hours of release. Hopefully it’s a small download because I suspect the servers will be hammered.

Capcom’s Font Problems

Friday, August 18th, 2006

As noted at Xboxic, 1UP says Capcom has acknowledged the font problems in Dead Rising. If you haven’t played it, on SD televisions (like mine) the font is super small. I have a 32″ television and for the most part I have to stand in front of the TV to easily read the text. It doesn’t make the game unplayable, but it’s annoying to have to get up from the couch periodically to see what the heck is going on.

Microsoft to encourage Homebrew development on 360

Monday, August 14th, 2006

Microsoft’s announced a new product and service geared towards encouraging homebrew development of games on the PC and 360. A variant on Visual Studio C# Express 2005, XNA Game Studio Express comes bundled with all the libraries and whatnot necessary to develop games that will run on either Windows or the Xbox 360. Next spring a Pro version will be released that will allow hobbyists to sell their work commercially. Hopefully this attempt at running managed code on a console will work slightly better than their last attempt, with the Sega Dreamcast. That console could deploy either native code, or Windows CE binaries.

Dead Rising!

Wednesday, August 9th, 2006

Picked it up this morning at Fry’s, a veritable steal at $49.99. :P This pricing on 360 games sucks. At least Table Tennis was a decent price. I won’t get a chance to play it until tonight, but I expect it will be glorious, based on the demo. Look out, zombies! Parking cones will be on your head before you know it!

New Xbox 360 Releases!

Friday, August 4th, 2006

SF II came out on wednesday!

Dead Rising Demo is out today!

Mmmmmm. 360 goodness. I love teh Capcom.

E3 2k5 post-mortem: South Hall

Tuesday, May 24th, 2005

South Hall is huge. There’s a ton of companies crammed in there but thanks to floor plans I can sorta remember what was where. I’ll start from the bottom left and work my way over and up.
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